A downloadable game for Windows

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From the author:
Many of today's horrors refer to the reality that we know well and make it disturbed in some way - the world we know suddenly turns upside down and becomes different. For example "Resident Evil" or other games about zombies, which force us to confront that what we know; or "Silent Hill", in which a quiet town gets transformed into a psychological carnage. Furthermore, a lot of horrors makes us face the very unknown future; the fact that other life forms may be hiding somewhere far away - like "Alien", or treats about the mystery of still unexplored lands such as Antarctica - like "The Thing". Horrors can also lead us into the darkness of the oceans, which happens in "Cthulhu Mythology".
Is it possible, however, to create a horror that would remain in the atmosphere of the Middle Ages, Antiquity or fantasy? Well ... the fantasy genre itself allows many things and has accustomed us to demons, vampires, or other beings that are not intended to scare us, but to be a part of the presented world. How many demons have we killed in "Diablo", or how long have we explored the entire vampire universe in "Legacy of Kain" or "Vampire the Masquerade - Redemption". Were we scared while playing, though? Well... not necessarily. So is it possible to create a horror in that sort of vibes, knowing that the player has already become accustomed to certain norms? It seems to me that this is a rather difficult task; specifically, to create a horror in medieval/ancient/fantasy atmosphere, as opposed to present day/sci-fi. And it's especially hard to do so in RPG maker! However, I decided to take on this task and try to create a horror game which takes place in medieval times, which themselves are abstract to many of us... and so in RPG maker. How will I do? I don't know, probably not well, but I'll try!
I do not expect any major succes of the game. I focus mainly on the atmosphere and story, but I don't see this project as something that will make a "WOW" effect. Just... another game of mine.

Story:
The world has entered the final era of Siddhartha. Cataclysms, famines, diseases and wars began to devastate the earth. But life went on. As a samurai, we had one duty - to protect our master - Hiroshi Abe. We lost. As a result of the ambush, our comrades in arms and Hiroshi himself died. Miraculously avoiding death, we decide to find those responsible for the massacre that occurred, becoming the titular Ronin - a samurai without a master...

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Click download now to get access to the following files:

RoninENG.zip 133 MB
RoninPL.zip 133 MB

Development log

Comments

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Hey man

I've just played your game here for a bit. It looks solid to me! The music and SFX looks sharp tho' I'd work a bit on EQing some of the horror ambiences (horror composer here!). The thing you did of having the scene morph was a neat trick, it really adds a sense of otherworldly stuff happening.

Also the monster's movement patterns were well developed their erratic movement patterns really puts tension in the player! The fog you added was very nice too. 

I'm not really sure what else could be improved, it looks like a solid retro RPG maker to me. So yeah, good job!

Are you planning on developing new games?

Thank you for your kind words! I'm glad you enjoyed the game. As for creating new games, yes - I plan to continue. I've developed many games, but they were exclusively in Polish and released on typically Polish websites. I also have plans to translate some of them into English, but aside from that, I intend to create entirely new games as well. I have a lot of ideas.

That's awesome mate!
Which genre would it be? regarding the next game that you intend to develop?
Yeah, totally do that, in English it's way more accessible, it'll surely increase your audience. 

As I mentioned, I have many ideas. One of them is an RPG set on a deteriorating space station. However, initially, I will try to create a dungeon crawler about certain gnomes and a crumbling kingdom, along with a mysterious treasure

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"RPG set on a deteriorating space station".

Oh,  interesting. I believe Sonuscore's Elysion 1 and 2 are the perfect VST to compose music for this genre!

Dungeon Crawler seems awesome too. Ever heard of "Fear and Hunger"?

Hey man, your game is quite challenging! I keep dying in some parts so it'll take some more time to get ahead of it lol. By the way, let me know if I can help with game testing or audio / SFX feedback when you get the next going!

Happy New Year!

Indeed, I've heard about the game 'Fear and Hunger.' However, my dungeon crawler will be more filled with humor rather than dramatic. xD
Right now, I'm gathering inspiration for its creation. Belated Happy New Year to you too!

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We are looking forward to the game!